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announcements
2/12/2010: The second half of the 3rd large update has been released. Including our second client patch. A completely redone boat system, the creation of a "Yggdrasil Leaf" item which allows you to revive players, the second half of Cog_D02 adding the level 85 armors, headgear and auges. The threat system has been modifed to function better and behave more like it should (not the way gravity intended) a 99% fix for skills locking up and many other features which are listed in th Patch Changelog.
1/14/2010: There have been some minor fixes to percentage based effects and the enchanter skill "Heal" has been changed so amount healed is now based off the caster's C level, Intelligence and the level of heal used.

1/11/2010: YggRO2 is back and better than ever! I'd like to welcome you all to the new YggRO2 website. There have been some updates between Oct 21st and now but I haven't felt the need to update this page, but with the new site I'll keep this as updated as possible.

The month of November was spent debugging a very finicky problem whose origins still are not know, and now have a far better system than was previously in place. While the debugging put us over a month behind schedule, we never abandoned our plans for YggRO2's Future and have been working on getting back on track without cutting corners.

To that end I am thrilled to present YggRO2's 3rd major update for the server and our second client patch. A rebalanced stat system, a complete overhaul of the boat system from the one Gravity used, Cog_D02's opening as a 2+ player level 75-85 dungeon (adding new armor, headgear and auges), the stat reset cost has been altered retaining the idea that players must put forth effort but now is obtainable to any level player, along with many other things which can be found in the Patch Changelog.

10/21/2009: I should keep this updated more often. Second half of YggRO2's second major update, the final major mobskills patch taking mobskills from 20% complete to 95% with working status effects and all mobs having their abilities working. Also QUESTS are now enabled, most of hodemime's are rescripted and working, and a fix for using Wing of Wind or Stone of Promise while ON a quest has been found. Prontera quests and fixed warping issues should be comming soon!
10/7/2009: First half of YggRO2's second major update, Mob AI "major retooling" and many other features.
9/21/2009: First major content update since our official launch only 2 weeks ago!  Added over 350 dropable armors to level 75 from Alfhiem zones, added many clown skills and fixed other skills (status effects), implimented an exp penalty system and many other changes which are listed in the Patch Changelog.
9/3/2009: YggRO2 has officially launched, REV's testing period is over and so far is a huge success! Thank you everyone who helped test REV!
9/2/2009: In preperation for the official launch, the site has been slightly redone. Server registration is now on the main site, installation guide updated ect.
7/22/2009: Our REV test server is now live. Please register on the forums for more information!
7/2/2009: We are NOW LIVE with our Legacy server. Our rev server will be open for Public testing soon.
5/11/2009: Site is now online.

 

 

 

 

 

 

 

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